Brightly coloured high power computer
A student wearing a VR visor standing in the HIVE cube
Red haired female student holding VR headset standing in front of image of green skull
Female student looking at data on computer
Undergraduate

BSc (Hons) Software Engineering

Code

G601

Duration

4 years

Mode

Full time

Typical offer

72 UCAS points

Want to create the next big thing in tech? This is where you start.

Software engineering is essential to the smooth running of modern life. Safe, reliable and robust software is critical from the apps and digital tools we use every day to developments such as driverless cars.

This degree specialises in the techniques that you need to design, develop and deploy software that delivers value to users and controls the world around us. The skills, experience and tech expertise you’ll gain will put you in high demand when it’s time to enter the job market in this fast-moving industry.

93% of students

in work or further study 18 months after graduating

HESA Graduate Outcomes, 2026

5th in the UK

for Learning Resources

National Student Survey (NSS) 2025, HEIs only

7th in the UK

for Student Voice

National Student Survey (NSS) 2025, HEIs only

This course is accredited by

British Computer Society logo

Get paid

on an optional placement year in industry

Five specialist labs

including high spec machines, dedicated for Computer Science students

Compete in events

like Hull’s unique “Three Thing Game", or the UK and Ireland Programming Competition

Robotics Lab

with humanoids, Nano robots and drones

Integrated Masters option

Undergraduate and postgraduate study combined

About this course

Gain a rock-solid grounding in the fundamentals of computing, information science and informatics on this British Computer Society accredited degree. Develop the skills to write code, create and manage software projects using the latest agile development methods. And learn about test-driven development and DevOps.

Then specialise in the areas that interest you most – ending with a major individual software project. Previous topics include a wind farm simulation, modelling a self-driving car and an app to find and join live, location-based events.

You’ll learn within industry-standard facilities, including high-performance workstations, gigabit networking, 3D printers, robots, a 3D immersive cube, motion capture, AR, VR and MR.

Take a full paid placement year – which gives you outstanding tech industry experience – as a recognised part of your degree.

You could compete in international events like the Microsoft Imagine Cup. Or rise to the challenge of creating a computer game over a weekend in our Three Thing Game. Plus, benefit from our strong links with companies like EA, Sony and Black Marble with frequent talks by experts in the trade.

Software skills that toughen your competitive edge

Foundation year

A foundation year at the University of Hull gives you a solid grounding of knowledge and boosts your academic skills, so you can progress on to your chosen programme with confidence.  

The foundation course you enrol on may not be an exact match to your chosen degree, but don’t worry. Our foundation courses combine content from multiple related courses in the same subject area, giving you more flexibility and choice about the degree path you take.

For example, if you apply for a Music Foundation Year, you’ll join our Media Foundation course. So, if you decide to switch - say, from Music to Graphic Design - you can do so without restarting your foundation year. 

Module options

Our five undergraduate Computer Science courses share the same compulsory modules in the first year. This gives you a foundation of knowledge across the whole subject area and the chance to explore what really interests you. You're then better placed to choose your modules in the later years of our BSc Computer Science, or switch to a different pathway to specialise in games programming, software engineering, robotics or AI.

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  • Preparing for Learning in Higher Education

    This module is designed to give you the best possible start to your university studies, making sure you have all the essential skills you need to succeed. Through lectures and workshops we will teach you how to write in an academic style, how to find quality sources, and how to reference work, culminating in writing up a mini-research project.

    core

    20 credits

  • Group Challenge

    In a group, you'll formulate questions that can be tested by scientific investigations and take part in weekly workshops with academics.

    core

    20 credits

  • Foundation Mathematics 1

    This module delivers core mathematics skills to build a solid basis for future studies. You will study the following topics: factors, multiples, indices, fractions and standard form; algebra, linear and quadratic equations; averages and spread; functions, exponentials and logarithms; and right-angled triangles and trigonometry.

    compulsory

    20 credits

  • Foundation in Data Analysis

    Develop a strong foundation in data collection and analysis. This module will introduce you to qualitative and quantitative data and how to analyse it; the collection of primary and secondary data; the production of high-quality graphics; and report writing.

    compulsory

    20 credits

  • Foundation Mathematics 2

    This module delivers core mathematics skills to build a solid basis for future studies.You will study the following topics: polynomials; sequences and series; complex numbers and trigonometry; and differentiation and integration.

    compulsory

    20 credits

  • Introduction to Computing

    This module will promote and support your development of learning in Computer Science as you prepare for progression to the following year. It teaches fundamental computer programming techniques and knowledge and enhances wider conceptual awareness of the discipline.

    compulsory

    20 credits

  • Programming Portfolio

    Gain the practical knowledge to design, implement and test algorithms. The module uses lectures to deliver concepts, a practice lab to apply the programming concepts learnt by developing programs to solve problems. You will take part in hands-on practical assessments, which will enable you to acquire extensive programming skills in an industry standard programming language. We will support you whether you are new to programming or have existing skills.

    core

    40 credits

  • Algorithms and Data Structures

    Start to think like a computer. This module explores logic, data storage and algorithms with the use of practical demonstrations and activities. Operating in parallel with programming-focused modules, we will develop a toolkit of key concepts from a theoretical (non-code) perspective, facilitating a better understanding of these fundamentals. Topics to expect include pseudocode, state machines, essential keywords, common data structures, sort algorithms and search algorithms. You will learn methods to analyse and compare algorithms and their constituent parts in order that you may better design, evaluate and develop effective, efficient and performant software solutions.

    compulsory

    20 credits

  • Computational Thinking

    This module, Computational Thinking, is essential for developing computer-based solutions. This module will enable you to develop your knowledge and understanding of the key mathematical underpinnings of computer science, to aid you in problem solving and programming. The development of your competence in logic, mathematics and statistics will also provide evidence of your numeracy and more advanced skills and is valued by employers.

    compulsory

    20 credits

Our facilities

Carry out high-end graphics and artificial intelligence work on the top-spec, state-of-the-art PCs in our Turing Lab.

A student wearing a virtual reality headset working in the HIVE room

Watchlist

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Dr John Dixon

Course overview

2 mins

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Unsame Stories

2 mins

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See our incredible labs

Course Highlight

2 mins

Featured academics

You’ll be taught by talented researchers whose specialist areas include computational science; computer gamification; dependable intelligent systems; robotics and artificial intelligence; and simulation and visualisation.

Brian Tompsett

Brian Tompsett

Lecturer

yiannis-papadopoulos

Prof Yiannis Papadopoulos

Professor

Entry Requirements

What do I need?

When it comes to applying to university, you'll need a certain number of UCAS points. Different qualifications and grades are worth a different amount of points. For this course, you'll need 72 UCAS points.

For applicants with qualifications in subjects other than those key to the degree, we will usually require a minimum of 72 points from A levels, BTEC, or other equivalent qualifications. 

We consider experience and qualifications from the UK and worldwide which may not exactly match the combinations above.

But it's not just about the grades - we'll look at your whole application. We want to know what makes you tick, and about your previous experience, so make sure that you complete your personal statement.

Have questions? Our admissions team will be happy to help.

Typical offer

72 UCAS points

A levels

DDD

BTEC

MPP

Use UCAS’s calculator to work out your estimated points

Fees & Funding

How much is it?

Tuition fees for 2027 entry have not been confirmed. Please use 2026-27 information as a guide.

For UK students, our standard course fee is £9,790 per year. Keep in mind that some courses are longer - for example, spending your third year abroad will make your degree four years in total.

If you choose to study a foundation year as part of your course, the fee is £9,790.

Planning a year abroad? This costs £1,465 for UK students.

Thinking about a year in industry? This is £1,955 for UK students.

How do I pay for it?

You can take out a tuition fee loan to cover the full cost of your course. Once you’ve successfully applied for this, you don’t need to do anything else – the money is sent straight to us.

You can also take out a maintenance loan of up to £10,544 a year to cover your living costs, depending on your household income.

Remember, you won’t start paying your loans back until you’ve left university and earn more than £25,000 per year.

See our full fees and funding information for more details and to find out what support we can offer.

 

Foundation Year Fee

£9,790

Standard Tuition Fee

£9,790 / year

The amount you pay may increase each year, in line with inflation - but capped to the Retail Price Index.

Computer Science student standing in a computer suite at the University of Hull

Future prospects

You’ll be on the fast track to chartered IT professional status as this degree is accredited to the maximum available level by the British Computer Society (BCS).

Graduate careers include software developer, mobile app developer, software engineer, video games developer, IT security specialist and web developer.

Many of our graduates go on to work for industry giants such as Sony, the BBC, Dell and Fujitsu. Some of our Computer Science graduates go on to work for not-for-profit businesses and public sector organisations. Others go on to further study with an MSc or PhD, and some have gone on to set up and grow their own tech businesses.

Become part of the next generation of futuremakers

Like what you've seen? Then it's time to apply.

The standard way is to apply through UCAS. This will give you the chance to showcase your skills qualities and passion for the subject, as well as providing us with your academic qualifications.

Three of Hull’s students sit confidently together in front of modern lighting and foliage in the student hangout

Not ready to apply yet?

Visit our next Open Day, and see all that the University of Hull has to offer. Talk to our lecturers about your subject, find out what university is really like from our current students, and take a tour of our beautiful campus and amazing facilities.

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All modules presented on this course page are subject to availability and this list may change at any time.