What you'll study
The course consists of 120 credits per year. Most modules are 20 credits, meaning you’ll study six modules each year. Some longer modules, such as a dissertation, are worth more (e.g. 40 credits). In these cases, you’ll study fewer modules - but the number of credits will always add up to 120.
First year modules
Core Studio Techniques
Being a modern production practitioner requires a broad skillset. This is a highly practical module, where you will develop a strong foundation in real and virtual studio engineering; recording skills using professional SSL consoles in bespoke studio spaces; as well as a fluency in software.
Applied Studio Techniques
This module will provide you with the ideas, techniques and working practices to realise complete music productions – by creating your own. You’ll investigate and explore recording and mixing technique in and out of the studio to develop your theoretical understanding of the forces at your disposal and how they contribute to the resulting musical work.
Creating Recorded Music
Writer? Performer? Producer? Whatever your focus, you’ll work with fellow musicians to fully realise a musical recording. You’ll learn how to collaborate with others, each with different skills and roles, to create original music (including songwriting, instrumental works, electronic tracks and anything in-between) or to capture performance as a recorded artefact. You’ll finish the module with a portfolio-ready work.
Creating Live Music
Channel your creativity into a live music event to develop your technical and artistic skills whatever your musical interests. You’ll collaborate with music and music production students to create a unique and original live music event, alongside developing core skills in project management, repertoire development and artistic presentation.
Music, Criticism and Culture
Music can be profoundly significant for individuals in their daily lives, for politically-charged movements, and for entire cultures. This module will teach you different ways to ask such questions of music, and will help you to apply ideas derived from core literature to contemporary case studies.
Music and its Histories
This introduces you to narratives that characterise histories of music across different historical periods, technologies, and styles. You will explore these while also pursuing specialist studies relevant to your degree pathway. Through a range of different music, you will look at their histories and the assumptions behind the construction of such histories.
Applied Music Skills
Get an in-depth understanding of how music is put together, along with how and why harmonic provides such a powerful force in music’s structure. Based on a range of musical styles, you’ll be given the tools and techniques to analyse structural and harmonic perspectives, and develop crucial listening skills for practical musicianship.
Core Music Techniques
How does music work? How is it put together? Providing you with an essential proficiency in music theory and enabling you to realise your creative projects, you will develop your understanding of notation, harmony, melody, rhythm, alongside listening skills. You will form a portfolio for your final assessment from tasks across a variety of musical styles and techniques.
Second year modules
Music Production Techniques
Explore cutting edge recording and presentation methods, including 360° ambisonics, investigating how it shapes production aesthetics and its use for large-scale music capture. Develop your understanding of later-stage production approaches, such as mastering, and grasp time- and pitch-bending tools to engineer a range of projects, alongside a deeper understanding of underlying theoretical concepts.
Individual Creative Project
What would you like to create? This module gives you the time, space, and expert support that you need to bring your individual project to life. You’ll be supported through planning, executing, and completion – which may be a performance, composition, recording, songwriting EP, educational practical project, or piece of sound design.
Collaborative Creative Project
Mirroring current industry practices, you will work with other students with different skill sets and life experiences towards shared creative goals. You'll have the opportunity to learn from one another, develop new skills and apply fresh approaches – with new creative possibilities emerging as a result.
Music and Its Objects
Explore how music has been shaped by the objects we associate with it: instruments, technologies, sound recordings, and notations. You will develop a critical approach to thinking about these, helping you to deepen your understanding of the historical context and critical significance of your own music-making activities.
Case Studies in Contemporary Practice
Music is a diverse field that practitioners explore in many ways – such as performances, compositions, installations, community projects, music therapy, industry-related practices, and music psychology. This module interrogates the concepts, methods, philosophies, and motivations that underpin them. You will also benefit from sessions with leading practitioners as you prepare your own critique of a chosen case study.
Specialist Music Skills
We can study music in a multitude of ways. Designed to equip you with core music research skills and specialist techniques useful in a variety of applications, this module will help you to feel confident about gathering, handling and evaluating information. At the same time, you’ll hone your practical skills through focused study.
Professional Music Skills
How should you prepare for your music career? You will explore roles, discover what professionals really do, and find out how to maximise your future employment opportunities in a vibrant and growing sector. It will give you an in-depth understanding of your chosen field, as well as set you up for your next steps as a professional.
Music & Sound for Media
This is a practical project-based module supporting the development of specialised creative and technical skills for production of sound and music. You can undertake a variety of projects, including films, games, audio branding and more. As projects are developed, general principles such as functionality, audio-visual correspondence and implementation are explored.
Final year modules
Major Project (Music)
What would you like to create? You will carry out a substantial piece of work in your chosen area. Whether that’s large-scale live performance, an original album, a critical dissertation, a portfolio of compositions, music for film or game, or a cutting-edge research project, we’ll give you the support, facilities and expertise you need, along with some key planning and management skills.
Working in Music
Gain essential insight into your future career by taking part in a placement. Whether you’re going into performing on stage or in the studio, working in broadcast or live events, or going into teaching, we’ll set up a placement so that you can start learning the ropes of your chosen career during your degree.
Imagine that what you’ve always thought was true about music actually wasn’t. What if there were questions about music that you hadn’t even thought could be asked? Challenging your assumptions about music and its value, which might lead you to think differently, the skills you learn will be highly transferable and prepare you for a range of career paths.
The Future of the Arts
What is the environmental cost of a single Spotify stream, an online gaming session, or going to a gig, concert or play? How much carbon does that YouTube movie trailer release? You’ll explore some of these issues and by reflecting on your own creative practices, you’ll be equipped with the skills and understanding you’ll need to shape the arts practices of the future.
Generating Insights into Music
Music changes in the blink of an eye – what it is, how it is made, and how we listen to it. This module will enable you to pose probing questions to generate new insights into music. You’ll define your topic and explore this in detail before sharing your insights – giving you crucial skills and sharpening your abilities to articulate your ideas.
Explore sound design for games and discover some the challenges faced by sound designers. You'll get insights into industry practice working with interactive audio and game middleware.
All modules are subject to availability and this list may change at any time.