Undergraduate

Media Production

A TV camera films two students on a set
A student operates the vision mixer in the Minghella Studio
Media editing software showing sliders and two camera angles
A lecturer and student looking at a computer monitor in the media hub

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Learn the creative processes behind media production, studying thought-provoking theory and practising hands-on skills.
Get creative working within a range of different production spaces such as our on-campus theatre and multipurpose studio.
Master production, planning and post-production in our cutting-edge filming and editing suite.
You’ll gain the creative skills and technical expertise you need to thrive in the media industries.
You could get the chance to gain work experience or take on real-life briefs thanks to our industry connections.
Extra-curricular opportunities such as masterclasses, bootcamps and industry speakers give you insight and experiences that help your CV stand out.
A TV camera films two students on a set
A student operates the vision mixer in the Minghella Studio
Media editing software showing sliders and two camera angles
A lecturer and student looking at a computer monitor in the media hub
TV studio
Game, Graphic, Media & Film - Media Production

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Duration

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Looking for a more hands-on Media degree? You’ve found it. Gain the creative, technical and collaborative skills you need to break into the media industries.

Master production, planning and post-production skills. Bring your creative ideas to life using cutting-edge filming and editing facilities. And work on group projects with students in game design, music, and drama.

Get the insider's view on the industry. Learn about its opportunities and challenges – and how to navigate them. Then boost your CV with work experience opportunities through our strong industry connection

  • 90% of students

    in work or further study 15 months after graduating 1

  • Ranked 2nd

    for Student Satisfaction 2

  • Cutting-edge

    filming and editing suite

  • On-campus theatre

    and multi-purpose studio

  • Screen Yorkshire

    Connected Campus partnership

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Course overview
Module options

About this course

Our course blends hands-on and collaborative media production skills with thought-provoking theory. Exactly the knowledge and experience you need for a career in the media industries.

You work across both practical and digital production spaces. Record in our multi-purpose studio. Create digital environments using the Unreal game engine. And develop editing and post-production skills in our industry-standard media labs.

You learn about leadership in the creative industries. Focusing on the creative processes, such as individual and group planning, and safe working practices. As well as key organisational aspects, including diversity, entrepreneurship, and the legal realities.

Screen Yorkshire’s Connected Campus can offer you work experience and masterclasses. We’re also partners with the Northern Media Mentors: a group of media producers and creators. They provide 1-to-1 advice, workshops, and live briefs for you to work on.

Did you know Hull was used for The Crown, Enola Holmes 2, and David Copperfield? Our region is growing in popularity as a film location. And that means even more opportunities to gain real-world experience on top of your degree. 

Scheduled study hours and how you’re assessed

Throughout your degree, you’re expected to study for 1,200 hours per year. That’s based on 200 hours per 20 credit module. And it includes scheduled hours, time spent on placement and independent study. How this time is divided across the year varies and depends on the module you are studying.

How you'll be assessed depends on the course you study, and the modules you choose. You may be assessed through a mix of examinations, coursework, presentations and group projects.

Choose your modules

Each year, you’ll study modules worth a certain number of credits, and you need 120 credits per year. Most modules are 20 credits – so you’ll study six modules each year. Some longer modules, such as a dissertation, are worth more. In these cases, you’ll study fewer modules - but the number of credits will always add up to 120. Some modules are compulsory, some are optional, so you can build a course that’s right for you.

Preparing for Learning in Higher Education

This module is designed to give you the best possible start to your university studies, making sure you have all the essential skills you need to succeed. Through lectures and workshops we will teach you how to write in an academic style, how to find quality sources, how to reference work, culminating in writing up a mini-research project.

Core20 credits

Introduction to Study in the Humanities

This module equips you with a suite of analytical and theoretical tools to support you as you progress along your academic journey. You'll develop an interdisciplinary understanding of approaches to study in the humanities by working with a variety of resources, including novels, films and aspects of the visual arts.

Core20 credits

Research in the Humanities, Social Sciences and Education

This module will equip you with the necessary skills to conduct and analyse research in a specific interest, supported by academics within your subject. You'll navigate through the research process, from identifying an area of interest to presenting their findings to your peers.

Core20 credits

Group Challenge (Humanities)

Formulate and execute a group led enquiry into texts, cultural artifacts, film, music or dance. You'll explore their topics in groups at supervised workshops and develop questions on the cultural object relates to the living world of human experience, as well as developing your own methods to answer these questions.

Compulsory20 credits

Foundation in Data Analysis

Develop a strong foundation in data collection and analysis. This module will introduce you to qualitative and quantitative data and how to analyse it; the collection of primary and secondary data; the production of high quality graphics; and report writing.

Compulsory20 credits

Academic Writing Skills

Developing confidence in expression, oral as well as written, is a key feature of this module, which also aims to familiarise you with submission and assessment procedures in the context of Higher Education. This is a clear building block onto your degree programme and places you at a distinct advantage when you move into the following year.

Compulsory20 credits

Students who require Foundation Year study will register on the Media Studies with Foundation Year programme.

Upon successful completion with a score of 50% or above you will progress directly onto BA Media Production. The foundation year has been designed to prepare you for entry on the degree.

6 Modules

Screen Storytelling

Learn how structure and style shape film narrative through classroom- and studio-based learning.

Compulsory20 credits

Introduction to Filmmaking

Develop your grasp of film style through practical workshops.

Compulsory20 credits

Introduction to Documentary

Reflect on how filmmakers have tried to capture reality, and plan your own documentary project.

Compulsory20 credits

Exploring Post-production Practices

Develop your understanding of editing and post-production through a series of hands-on exercises.

Compulsory20 credits

Environment Design

Digital methods of production are becoming increasingly embedded in media production practices. Through this module you will be introduced to the ideas, techniques, and working practices in creating video game environments. You will explore game engines from an art perspective; how to create game ready assets, learn about lighting principles, texturing, 3D and develop an understanding of environment art pipelines. It will enhance your creative thinking and problem-solving skills as media producers through the application of digital technology.

Compulsory20 credits

Visual Design Fundamentals

Get to grips with the fundamentals of visual design, such as composition, colour and typography, which you can apply across media

Compulsory20 credits
6 Modules

Public Service Media

What role do media outlets and media content have to play in the cultivation of informed citizens, equipped to participate in the world around them? And how can media producers play this role in an era of almost infinite choice?

Compulsory20 credits

Intermediate Techniques

Develop a screen-related technical specialism and collaborate in the delivery of a creative multimedia project.

Compulsory20 credits

Short Film

How are short films different from feature films, and what kinds of short films gain entry to festivals and win awards? This module explores a range of short films and the contexts in which they circulate.

Compulsory20 credits

Researching the Creative Industries

How do you build a career in the creative industries? How do you negotiate copyright, funding processes, and legal requirements? This module helps you answer these questions.

Optional20 credits

Collaborative Creative Project

Creative project management will explore the key methods used in a broad range of creative industries to organise and manage complex projects.

Optional20 credits

Postproduction & VFX

Building on your post-production skills and practices, this module will explore the ideas, techniques and working practices to create practical and visual FX using video games as context. You will explore how to create VFX for environments, animations, and gameplay scenarios as well as developing creative thinking skills. This module will provide you with different approaches and understandings to post-production FXs and provide some transferable skillsets that are applicable to the video-game industry.

Optional20 credits

Post Television: Production Practice and Content Creation

What can studying television teach us about contemporary screen content? On this module you will work on producing content, informed by an exploration of how television has been made and addresses its audience throughout its history and up to the present day.

Optional20 credits

Live and Recorded Media

Support the technical delivery of a performance-based creative project.

Optional20 credits

Practical Skills for Art Direction: Web Technologies

This exercised-based skills module will teach you to develop responsive web design layouts. You will develop initial design ideas into industry standard graphic design solutions, including a wide range of media content and interactive elements.

Optional20 credits

Postproduction & VFX

Building on your post-production skills and practices, this module will explore the ideas, techniques and working practices to create practical and visual FX using video games as context. You will explore how to create VFX for environments, animations, and gameplay scenarios as well as developing creative thinking skills. This module will provide you with different approaches and understandings to post-production FXs and provide some transferable skillsets that are applicable to the video-game industry.

Optional20 credits

Collaborative Creative Project

Creative project management will explore the key methods used in a broad range of creative industries to organise and manage complex projects.

Optional20 credits
11 Modules

Screen Production Project 1: Planning and Pre-production

Experience the exciting world of story development! Work towards a short film project that balances ambition and achievability.

Compulsory20 credits

Screen Production Project 2: Filming and Post-production

Work with creativity and professionalism to deliver a short film that reflects the knowledge and skills you’ve developed over the course of your studies.

Compulsory20 credits

Solo Documentary Project

Conceive, research and deliver your own short factual production.

Compulsory20 credits

Creative Work Portfolio

Polish your CV and showreel, seek industry mentorship, research professional roles, and gain credit for work experience and supporting other students’ projects on this career-facing end-of-course module.

Compulsory20 credits

Screen Curation

Explore how to communicate a passion for the screen to a range of audiences, and design an artefact or an experience with one of those audiences in mind. Project options include festival planning, video essays, and designing learning materials.

Optional20 credits

Building the Apocalypse

Immerse yourself in post-apocalyptic storytelling across film, television, and video games.

Optional20 credits

Independent Research Project

Complete an independent research project on a topic of your choice. An academic supervisor will guide and support your progress.

Optional20 credits

Advanced Techniques

Further broaden your skillsets in production, choosing a technique to explore and build upon. Choose from lens-based skills, scenography, costume, digital, and lighting and sound for theatre.

Optional20 credits
8 Modules

Playlist

Dr James McLean

Course Overview 2 mins

Film and Media in 60s

Course Overview 1 min

Film and Media facilities

Course highlight 2 mins

Life on campus

University Life 2 mins

Entry requirements

What do I need?

When it comes to applying to university, you'll need a certain number of UCAS points. Different qualifications and grades are worth a different amount of points. For this course, you'll need…

We consider experience and qualifications from the UK and worldwide which may not exactly match the combinations above.

But it's not just about the grades - we'll look at your whole application. We want to know what makes you tick, and about your previous experience, so make sure that you complete your personal statement.

Have questions? Our admissions team will be happy to help.

What do I need?

If you require a student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level.

See other English language proficiency qualifications accepted by the University of Hull.

If your English currently does not reach the University’s required standard for this programme, you may be interested in one of our English language courses.

Visit your country page to find out more about our entry requirements.

Fees & funding

How much is it?

Additional costs you may have to pay

Your tuition fees will cover most costs associated with your programme. There are some extra costs that you might have to pay, or choose to pay, depending on your programme of study and the decisions you make:

  • Books (you can borrow books on your reading lists from the library, but you may buy your own)
  • Optional field trips
  • Study abroad (incl. travel costs, accommodation, visas, immunisation)
  • Placement costs (incl. travel costs and accommodation)
  • Student visas (international students)
  • Laptop (you’ll have access to laptops and computers on campus, but you may want your own)
  • Printing and photocopying
  • Professional-body membership
  • Graduation (gown hire and photography)

Remember, you’ll still need to take into account your living costs. This could include accommodation, travel, food and more.

How do I pay for it?

How much is it?

Additional costs you may have to pay

Your tuition fees will cover most costs associated with your programme. There are some extra costs that you might have to pay, or choose to pay, depending on your programme of study and the decisions you make:

  • Books (you can borrow books on your reading lists from the library, but you may buy your own)
  • Optional field trips
  • Study abroad (incl. travel costs, accommodation, visas, immunisation)
  • Placement costs (incl. travel costs and accommodation)
  • Student visas (international students)
  • Laptop (you’ll have access to laptops and computers on campus, but you may want your own)
  • Printing and photocopying
  • Professional-body membership
  • Graduation (gown hire and photography)

Remember, you’ll still need to take into account your living costs. This could include accommodation, travel, food and more.

How do I pay for it?

Take a look at our facilities

Middleton Hall

Our professional-quality facilities include the world-class £9.5 million Middleton Hall – a unique creative space and concert venue including a 400+ seat auditorium and surround-sound cinema.

Cutting-edge TV filming and editing suite

Get creative in our dedicated TV, film and digital media facilities including a state-of-the art filming and editing suite.

Media Hub

Our Media Hub is home to the latest digital media software and hardware used in the industry today including fully fitted PC and Mac design labs and a virtual reality lounge.

The Anthony Minghella Studio

A collaborative teaching and film production space, our Anthony Minghella studio includes film sets, sound gallery and lighting rig.

See more in our virtual tour

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Media Hub - Mac Lab

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Middleton Hall
Holme House Studio
Media Hub - Mac Lab
Drama Minghella Studio
Digital Media

Future prospects

You’ll gain the technical, practical, business and personal skills to succeed in the creative industries and beyond. You’ll graduate as a work-ready professional with industry insight.

Our graduates have gone on to become TV and film producers, journalists, marketers, publishers, events managers, PRs and more.

University of Hull Open Day

Your next steps

Like what you’ve seen? Then it’s time to apply.

The standard way to apply for this course is through UCAS. This will give you the chance to showcase your skill, qualities and passion for the subject, as well as providing your academic qualifications.

Not ready to apply?

Visit our next Open Day, and see all that Hull has to offer for yourself. Talk to our lecturers about your subject, find out what university is really like from our current students, and take a tour of our beautiful campus and amazing facilities.

1. 90% employability (Screen) UK domicile full-time first degree leavers; Higher Education Graduate Outcomes statistics, for the academic year 2021/22, published by the Higher Education Statistics Agency June 2024.

2. Ranked joint 2nd out of 91 institution for Student Satisfaction. Complete University Guide 2025

All modules presented on this course page are subject to availability and this list may change at any time.

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