Undergraduate

Media and Communication

A student in an editing suite is working on a computer, smiling and laughing with friends.
A student in a film studio records a piece to camera
Three students sitting on a sofa are filmed in a TV studio
A student using a mac computer in a media suite

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Our strong industry links give you access to extra-curricular opportunities such as masterclasses and bootcamps to help you break into this competitive sector.
Gain invaluable work experience on a placement as part of your second year.
The professional skills, insight and expertise you’ll gain means you’ll graduate ready for work within the creative industries and beyond.
Our facilities include the Media Hub, home to the latest digital media software and hardware used in the industry today.
Get creative in our cutting-edge facilities including studios and a filming and editing suite.
A student in an editing suite is working on a computer, smiling and laughing with friends.
A student in a film studio records a piece to camera
Three students sitting on a sofa are filmed in a TV studio
A student using a mac computer in a media suite
Digital Design Computer Laboratory
Game, Graphic, Media & Film - Media Studies

Code

Duration

Mode

Examine the relationship between media and society. Explore a diverse range of media from every corner of the globe. And deliver creative projects with a range of digital media tools.

Develop your knowledge of how the media industries operate, the ways in which they represent nations and identities, and their challenges and opportunities. Then learn how to apply the theory on some of our practical modules.

Tap into our strong industry connections with opportunities for short-term work placements and extracurricular activities. Exactly what your CV needs to make employers sit up and watch.

  • 90% of students

    in work or further study 15 months after graduating

  • Ranked Joint 2nd in the UK

    for Student Satisfaction 1

  • Real-world experience

    with short-term placements

  • World-class

    creative space and concert venue

  • Cutting-edge

    filming and editing suite

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Course overview
Module options

About this course

We blend critical, theoretical approaches to media with creative practice across a range of platforms. Giving you the knowledge and experience you need for various careers in and beyond the creative industries.

Our programme explores the relationship between society, communication, storytelling and technology. The media industries impact nearly all aspects of our lives. And they’re always evolving. Our course covers film and TV, documentary, animation and graphic design. So you’ll have a huge range of pathways to explore, all supported by expert tutors and industry-standard facilities.

Study film and TV production, and analyse screen media. Explore the economic, cultural and historical relationship between media and society. Examine news, documentaries and the representation of gender. And understand how media industries are organised – and what you need to do to get ahead.

Get access to bootcamps, masterclasses and guest speakers. Take advantage of local work placements as our region grows in popularity as a film location. And join our industry mentorship scheme, the Northern Media Mentors. They provide 1-to-1 advice and workshops to help prepare you for breaking into the media industries.

Scheduled study hours and how you’re assessed

Throughout your degree, you’re expected to study for 1,200 hours per year. That’s based on 200 hours per 20 credit module. And it includes scheduled hours, time spent on placement and independent study. How this time is divided across the year varies and depends on the module you are studying.

How you'll be assessed depends on the course you study, and the modules you choose. You may be assessed through a mix of examinations, coursework, presentations and group projects.

Choose your modules

Each year, you’ll study modules worth a certain number of credits, and you need 120 credits per year. Most modules are 20 credits – so you’ll study six modules each year. Some longer modules, such as a dissertation, are worth more. In these cases, you’ll study fewer modules - but the number of credits will always add up to 120. Some modules are compulsory, some are optional, so you can build a course that’s right for you.

Preparing for Learning in Higher Education

This module is designed to give you the best possible start to your university studies, making sure you have all the essential skills you need to succeed. Through lectures and workshops we will teach you how to write in an academic style, how to find quality sources, how to reference work, culminating in writing up a mini-research project.

Core20 credits

Introduction to Study in the Humanities

This module equips you with a suite of analytical and theoretical tools to support you as you progress along your academic journey. You'll develop an interdisciplinary understanding of approaches to study in the humanities by working with a variety of resources, including novels, films and aspects of the visual arts.

Core20 credits

Research in the Humanities, Social Sciences and Education

This module will equip you with the necessary skills to conduct and analyse research in a specific interest, supported by academics within your subject. You'll navigate through the research process, from identifying an area of interest to presenting their findings to your peers.

Core20 credits

Group Challenge (Humanities)

Formulate and execute a group led enquiry into texts, cultural artifacts, film, music or dance. You'll explore their topics in groups at supervised workshops and develop questions on the cultural object relates to the living world of human experience, as well as developing your own methods to answer these questions.

Compulsory20 credits

Foundation in Data Analysis

Develop a strong foundation in data collection and analysis. This module will introduce you to qualitative and quantitative data and how to analyse it; the collection of primary and secondary data; the production of high quality graphics; and report writing.

Compulsory20 credits

Academic Writing Skills

Developing confidence in expression, oral as well as written, is a key feature of this module, which also aims to familiarise you with submission and assessment procedures in the context of Higher Education. This is a clear building block onto your degree programme and places you at a distinct advantage when you move into the following year.

Compulsory20 credits

The foundation year has been designed to prepare you for entry on to the degree. 

6 Modules

Screen Storytelling

Learn how structure and style shape film narrative through classroom- and studio-based learning.

Compulsory20 credits

Entertainment Empires

Explore the business models and filmmaking strategies of a range of international film industries.

Compulsory20 credits

Screening Identities

How are gender and other aspects of identity represented on screen? Explore the variety and the ethical implications of screen media’s engagement with identity politics.

Compulsory20 credits

Introduction to Documentary

Reflect on how filmmakers have tried to capture reality, and plan your own documentary project.

Compulsory20 credits

Introduction to Filmmaking

Develop your grasp of film style through practical workshops.

Compulsory20 credits

Critical Game Studies

In order to create innovative and original game experiences, it’s important to understand where games came from and the current landscape of the games industry. In this module you will explore the historical, social and political contexts of games, play and design. We’ll look at how to analyse games, how games get made, the people that make them and games from a consumer perspective. The module will perform analysis on video games and its industry including topics such as gender, representation, misogyny in video games, Law, ethics, regulation and censorship. will consider sustainable game development practices and generate original concepts for game designs that could “change the world”.

Compulsory20 credits
6 Modules

Public Service Media

What role do media outlets and media content have to play in the cultivation of informed citizens, equipped to participate in the world around them? And how can media producers play this role in an era of almost infinite choice?

Compulsory20 credits

Networked Societies: Communication and culture in the Internet Age

Few aspects of contemporary life are untouched by the Internet, but the all-pervasiveness of digital networks does not mean they are easy to understand. This module offers tools and case studies to help you think more clearly and ask better questions about our networked societies.

Compulsory20 credits

Researching the Creative Industries

How do you build a career in the creative industries? How do you negotiate copyright, funding processes, and legal requirements? This module helps you answer these questions.

Compulsory20 credits

Post Television: Production Practice and Content Creation

What can studying television teach us about contemporary screen content? On this module you will work on producing content, informed by an exploration of how television has been made and addresses its audience throughout its history and up to the present day.

Optional20 credits

Escapist Entertainment

Even when entertainment is offered to its viewers as escapism, it taps into real-world anxieties and priorities. This module will give you the tools to dissect the politics of popular entertainment.

Optional20 credits

Screen Performance and Stardom

Learn how to better appreciate and describe what onscreen performers do, and how viewers respond to them, through close viewing of a range of films and other media.

Optional20 credits

Filmmaking technique

Expand your creative toolkit and learn how to make informed moving image choices.

Optional20 credits

Short Film

How are short films different from feature films, and what kinds of short films gain entry to festivals and win awards? This module explores a range of short films and the contexts in which they circulate.

Optional20 credits
8 Modules

Building the Apocalypse

Immerse yourself in post-apocalyptic storytelling across film, television, and video games.

Compulsory20 credits

Film, TV and Social Justice

Explore what makes screen media suited to furthering the aims of social justice, and evaluate specific examples in various genres.

Compulsory20 credits

Independent Research Project

Complete an independent research project on a topic of your choice. An academic supervisor will guide and support your progress.

Optional20 credits

Material Film Histories

What do artefacts like production memos, press release kits, and fan magazines add to our understanding of film history? Practice the skills of an archival historian and see the study of film in a different way.

Optional20 credits

Screen Production Project 1: Planning and Pre-production

Experience the exciting world of story development! Work towards a short film project that balances ambition and achievability.

Optional20 credits

Screen Production Project 2: Filming and Post-production

Work with creativity and professionalism to deliver a short film that reflects the knowledge and skills you’ve developed over the course of your studies.

Optional20 credits

Screen Curation

Explore how to communicate a passion for the screen to a range of audiences, and design an artefact or an experience with one of those audiences in mind. Project options include festival planning, video essays, and designing learning materials.

Optional20 credits

Solo Documentary Project

Conceive, research and deliver your own short factual production.

Optional20 credits

Creative Work Portfolio

Polish your CV and showreel, seek industry mentorship, research professional roles, and gain credit for work experience and supporting other students’ projects on this career-facing end-of-course module.

Optional20 credits
9 Modules

Playlist

Dr Laura Mayne

Course Overview 1 min

Film and Media in 60s

Course Overview 1 min

Film and Media facilities

Course highlight 2 mins

Life on campus

University Life 2 mins

Entry requirements

What do I need?

When it comes to applying to university, you'll need a certain number of UCAS points. Different qualifications and grades are worth a different amount of points. For this course, you'll need…

We consider experience and qualifications from the UK and worldwide which may not exactly match the combinations above.

But it's not just about the grades - we'll look at your whole application. We want to know what makes you tick, and about your previous experience, so make sure that you complete your personal statement.

Have questions? Our admissions team will be happy to help.

What do I need?

If you require a student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level.

See other English language proficiency qualifications accepted by the University of Hull.

If your English currently does not reach the University’s required standard for this programme, you may be interested in one of our English language courses.

Visit your country page to find out more about our entry requirements.

Fees & funding

How much is it?

Additional costs you may have to pay

Your tuition fees will cover most costs associated with your programme. There are some extra costs that you might have to pay, or choose to pay, depending on your programme of study and the decisions you make:

  • Books (you can borrow books on your reading lists from the library, but you may buy your own)
  • Optional field trips
  • Study abroad (incl. travel costs, accommodation, visas, immunisation)
  • Placement costs (incl. travel costs and accommodation)
  • Student visas (international students)
  • Laptop (you’ll have access to laptops and computers on campus, but you may want your own)
  • Printing and photocopying
  • Professional-body membership
  • Graduation (gown hire and photography)

Remember, you’ll still need to take into account your living costs. This could include accommodation, travel, food and more.

How do I pay for it?

How much is it?

Additional costs you may have to pay

Your tuition fees will cover most costs associated with your programme. There are some extra costs that you might have to pay, or choose to pay, depending on your programme of study and the decisions you make:

  • Books (you can borrow books on your reading lists from the library, but you may buy your own)
  • Optional field trips
  • Study abroad (incl. travel costs, accommodation, visas, immunisation)
  • Placement costs (incl. travel costs and accommodation)
  • Student visas (international students)
  • Laptop (you’ll have access to laptops and computers on campus, but you may want your own)
  • Printing and photocopying
  • Professional-body membership
  • Graduation (gown hire and photography)

Remember, you’ll still need to take into account your living costs. This could include accommodation, travel, food and more.

How do I pay for it?

Take a look at our facilities

Middleton Hall

Our professional-quality facilities include the world-class £9.5 million Middleton Hall – a unique creative space and concert venue including a 400+ seat auditorium and surround-sound cinema.

Cutting-edge TV filming and editing suite

Get creative in our dedicated TV, film and digital media facilities including a state-of-the art filming and editing suite.

Media Hub

Our Media Hub is home to the latest digital media software and hardware used in the industry today including fully fitted PC and Mac design labs and a virtual reality lounge.

The Anthony Minghella Studio

A collaborative teaching and film production space, our Anthony Minghella studio includes film sets, sound gallery and lighting rig.

See more in our virtual tour

Look around

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Media Hub - Mac Lab

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Middleton Hall
Holme House Studio
Media Hub - Mac Lab
Drama Minghella Studio
Digital Media

Future prospects

You’ll gain the critical, business and personal skills to succeed in the creative industries and beyond. You’ll graduate as a work-ready professional with industry insight.

Our graduates have gone on to become journalists, marketers, publishers, TV and film producers, events managers, PRs and more.

University of Hull Open Day

Your next steps

Like what you’ve seen? Then it’s time to apply.

The standard way to apply for this course is through UCAS. This will give you the chance to showcase your skill, qualities and passion for the subject, as well as providing your academic qualifications.

Not ready to apply?

Visit our next Open Day, and see all that Hull has to offer for yourself. Talk to our lecturers about your subject, find out what university is really like from our current students, and take a tour of our beautiful campus and amazing facilities.

1. 90% employability (Screen) UK domicile full-time first degree leavers; Higher Education Graduate Outcomes statistics, for the academic year 2021/22, published by the Higher Education Statistics Agency June 2024.

2. Ranked joint 2nd (Communication and Media Studies) for Student Satisfaction. Complete University Guide 2025

All modules presented on this course page are subject to availability and this list may change at any time.

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