Escape rooms for teaching computing


Self-funded PhD


3.5 (full-time) 5 years (part-time)

Application deadline:

Applications accepted year-round

About this project

Escape rooms are an increasingly popular leisure activity, with escape room venues appearing across the UK.

Online variants of these are also gaining visibility, in particular during the recent pandemic.

Escape rooms offer a platform for problem solving and are being used for team building activities. There is increasing interest in using them in education

The aim of this PhD is to explore the requirements and development of software tools to enable educators to easily build escape room type activities – potentially as classroom activities, or as online experiences. The focus of the project is on the requirements (Software Engineering) and usability (Human Computer Interaction) of the proposed tools, and how these can support the pedagogy of teaching and developing skills, interest and teamwork.

The research aim is to determine how far can software tools support teaching staff in developing activities that motivate and engage the players/students. The context will be on teaching computer science, though the general approach should be more widely applicable.

How to apply

Apply online.

Please include the project title and proposed supervisor in your application.

Postgraduate student reading in the Brynmor Jones Library

Watch: find out more about postgraduate study at the University of Hull


Open to fully self-funded full time / part time students only.

Entry requirements

Applicants should have a minimum 2:1 degree in computer science or relevant subject. A taught MSc or Masters by Research in a relevant subject or relevant laboratory experience would be an advantage.