About this project
Escape rooms are an increasingly popular leisure activity, with escape room venues appearing across the UK.
Online variants of these are also gaining visibility, in particular during the recent pandemic.
Escape rooms offer a platform for problem solving and are being used for team building activities. There is increasing interest in using them in education
The aim of this PhD is to explore the requirements and development of software tools to enable educators to easily build escape room type activities – potentially as classroom activities, or as online experiences. The focus of the project is on the requirements (Software Engineering) and usability (Human Computer Interaction) of the proposed tools, and how these can support the pedagogy of teaching and developing skills, interest and teamwork.
The research aim is to determine how far can software tools support teaching staff in developing activities that motivate and engage the players/students. The context will be on teaching computer science, though the general approach should be more widely applicable.
How to apply
Please include the project title and proposed supervisor in your application.