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Simon Grey

Mr Simon Grey

Lecturer

Faculty and Department

  • Faculty of Science and Engineering
  • School of Computer Science

Summary

Simon has been a lecturer in computer science for more than 10 years and specialises in games, graphics and physical simulation.

He has taught a wide range of topics at all levels from the foundation stage through to Masters level and

Simon is passionate about games programming and games design, and providing a high quality and engaging learning experience.

He is a great advocate of extra-curricular activities such as game jams and coding competitions that serve to enhance student's experience and employability.

Simon is the foundation year co-ordinator for the computer science subject area.

Module leader for

- Introduction to Programming and Algorithmic Thinking

- Computer Science in Context Group Project

Teaches on

- Commercial Games Development

- Preparing for Learning in Higher Education

Recent outputs

View more outputs

Book Chapter

Increasing Engagement Through Explicit and Implicit Gamification in Higher Education

Gordon, N., & Grey, S. (2022). Increasing Engagement Through Explicit and Implicit Gamification in Higher Education. In O. Bernardes, V. Amorim, & A. Carrizo Moreira (Eds.), Handbook of Research on the Influence and Effectiveness of Gamification in Education (662-681). Hershey, Pa.: IGI Global. https://doi.org/10.4018/978-1-6684-4287-6

Conference Proceeding

The Role of Gamification in a Software Development Lifecycle

Gordon, N., Brayshaw, M., Dixon, J., Grey, S., & Parker, D. (2021). The Role of Gamification in a Software Development Lifecycle. In INSPIRE XXVI . Delivering Global Education and Impact in Emergencies Using E-Learning (81-94)

Refining the Teaching of Programming

Gordon, N., Cargill, M., Grey, S., & Brayshaw, M. (2020). Refining the Teaching of Programming. In INSPIRE XXV : e-Learning as a solution during unprecedented times in the 21st Century (97-107)

Journal Article

Motivating Students to Learn How to Write Code Using a Gamified Programming Tutor

Gordon, N., & Grey, S. (2023). Motivating Students to Learn How to Write Code Using a Gamified Programming Tutor. Education Sciences, 13(3), Article 230. https://doi.org/10.3390/educsci13030230

Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments

Brayshaw, M., Gordon, N. A., & Grey, S. (2019). Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments. Advances in Intelligent Systems and Computing, 998, 1047-1060. https://doi.org/10.1007/978-3-030-22868-2_70

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