Subject Talks

Games Every Designer Should Play

Available to book
Web Full Screen-Ryan Connor BA Game and Entertainment Design 13-12-18a

Subjects

Game and Graphic Design

Format

Presentation

Location

Virtual or In-person

Group size

Up to 20 students

Duration

30 Mins

About this Taster Session

This session explores a range of games that can inspire and inform the way we think about design. By reflecting on what makes these games stand out, students will gain new perspectives on how games can be created and experienced.

Key topics covered:

  • Game design
  • Pivotal games for game design
  • Understanding game design

How do I book?

If you would like to book a session, please email SCL@hull.ac.uk

Subjects

Game and Graphic Design

Format

Presentation

Location

Virtual or In-person

Group size

Up to 20 students

Duration

30 Mins