3d-printing

Faculty of Science and Engineering

Computer Science

UndergraduateBSc (Hons)

Year of entry:
UCAS code: G400

What you'll study

First year

* Modules are subject to availability

A common first year across all of our courses covers the fundamental aspects of the subject. You will learn through a mixture of lectures, small-group tutorials and practical laboratory sessions that give you the chance to put theory into practice. Assessment is a mix of exams and coursework, generally split 50:50 in the first year with coursework becoming more significant in later years. First-year coursework includes building a small game or business application in C#, a performance analysis of different software algorithms and a presentation on different aspects of computer hardware.

Your programming skills will be developed using C# and the paradigm of Object Oriented Programming – there are pathways for those with no or little programing experience, and for those who are already accomplished programmers.

Due to the common first year, you can easily switch your degree course at any point until the start of Year 2, at which point more specialist material is introduced.

Core modules

  • Computer Systems

  • Quantitative Methods for Computing

  • Faculty Interdisciplinary Challenge Module

  • Software Engineering and HCI

Optional modules

  • Introduction to Programming and Algorithmic Thinking

  • Programming Paradigms

  • Object Oriented Programming and Principles

  • Software Project-Based Learning

Second year

* Modules are subject to availability

In the second year, you have the option to begin to specialise in one or more areas of computer science.

Core modules

  • Systems Analysis Design and Process

  • Networking and User Interface Design

Optional modules

  • 2D Computer Graphics and Simulation

  • Artificial Intelligence

  • Information Systems and Web Technologies

  • Software Engineering

  • Electronics and Interfacing

  • E-Commerce and E-Business

  • 3D Computer Graphics

  • Database Techniques

  • Agile Software Development

  • Advanced Programming (C++)

Final year

* Modules are subject to availability

This is the most specialist year of your degree and provides you with the opportunity to work on a major individual software project as part of your dissertation. In Year 3 you will dig deeper into the subject, acquiring the expertise and experience that will stand you in good stead when entering industry or pursuing further study. The highlight of this year is the individual software project. You can choose from a range of suggested topics or propose your own idea, and you will then spend time across both semesters researching, developing, and writing about your chosen software project. Previous projects have included a diverse range of topics, including AI simulations, 3D games, emulators for historic computers, stock control management systems, robotics, and even a Jedi lightsaber training simulator using 3D motion tracking and virtual reality.

Core modules

  • Honours Stage Project

Optional modules

  • Communicating & Teaching Computing

  • Mobile Devices and Applications

  • Data Mining and Decision Systems

  • Starting and Managing a High-Tech Business

  • Languages and their Compilers

  • Embedded Systems Development

  • Virtual Environments

  • Advanced Software Engineering

  • Distributed Systems Programming

  • Computational Science

  • Visualization

  • Computer Vision

  • Computer Systems Infrastructure and Management

“A friend of mine was studying at the University and he told me about the student experience here and gave me really good feedback. I’ve developed academically and I’ve learned about many opportunities in Computer Science”.

Dimitar Nikovski Watch video

“Hull University is one of the best universities in the country and I thought that is where I want to be”.

Edward Brown Watch video

More about this course

Computer Science plays a vital role in driving the technological advances that we have come to take for granted. Our degree prepares you for the exciting new challenges within this continually evolving industry.

There are five course options available for studying Computer Science at Hull. The foundation year is ideal for students who do not have the academic background required for direct entry on to the full course. The programme offers a three-year study option and three-four year course options. You can choose to boost your employability further through an industrial placement, studying abroad for a year at one of our partner institutions or studying at Masters level in your final year.

We will give you a solid grounding in computer science fundamentals, but you can also specialise in the areas that interest you. We offer modules covering the full range of the discipline, including programming, computational science, artificial intelligence, computer graphics and even in starting your own high-tech business.

You will be able to benefit from unique CV-boosting activities such as our Rather Useful Seminar series, our 'Three Thing' development competitions and employer engagement opportunities. Our students have had outstanding success in the Microsoft Imagine Cup, a prestigious international competition which showcases student achievement. For five years running we had teams at the UK finals and have seen multiple UK stage wins (in one year we were first, second and third), as well as trips to the world finals staged in locations such as India and South Korea.

Teaching and Learning
Scheduled
Placement
Independent

First year

20%

80%

Second year

22%

78%

Final year

26%

74%

Assessment
Written
Practical
Coursework

First year

48%

7%

45%

Second year

47%

4%

49%

Final year

22%

78%

Europe’s longest standing science festival - The British Science Festival - is coming to the University of Hull, 11-15th September 2018.

Find out more

Computer Science at Hull was rated joint sixth for student satisfaction in the Guardian University Guide 2017. 

Links to companies like Microsoft, Sony and Electronic Arts ensure our courses stay industry standard, up to date and relevant.

Take part in a variety of extracurricular events, from industry speakers to competitions - including our 'Three Thing Game', where teams have just 24 hours to build a a computer game.

Watch video

Entry requirements

2018 Tariff points: 112 points. Points can be from any qualifications on the UCAS tariff, but must include at least 80 points from

  • A levels
  • BTEC Subsidiary Diploma, Diploma or Extended Diploma
  • OCR Cambridge Technical Introductory Diploma, Diploma or Extended Diploma
  • CACHE Diploma or Extended Diploma
  • Irish Leaving Certificate
  • Scottish Highers
  • Welsh Baccalaureate Advanced Diploma
  • or a combination of appropriate Level 3 qualifications 

UCAS has changed the way that qualifications earn points under the Tariff system. Please click here to work out your estimated points and to find out more about how the University of Hull considers qualifications.

  • GCSE: Maths at Grade 4 or C is required, English language or literature at Grade 4 or C is preferred

Alternative qualifications 

  • IB Diploma: 28 points.
  • Access to HE Diploma: pass with merits in a minimum of 23 credits (including some science or maths) Suitable diplomas include Computing/Science/Maths 

We welcome applicants with a range of qualifications from the UK and worldwide which may not exactly match the combinations shown above. Please contact the University’s Admissions Service for individual guidance.

At a glance

For this course, you'll need...

112 UCAS points

Points can be made up of a variety of qualifications. Calculate your points here.

We welcome a range of qualifications from the UK and worldwide which may not be listed.

Many of our courses offer a Foundation Year for applicants without the qualifications for direct entry on to the degree.

If you have any questions about our entry requirements or the tariff, please contact admissions or call 01482 466100.

International students

If you require a Tier 4 student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level.

This course requires academic IELTS 6.0 overall, with no less than 5.5 in each skill. For other English language proficiency qualifications acceptable by this University, please click here.

If your English currently does not reach the University's required standard for this programme, you may be interested in one of our English language courses.

Visit your country page to find out more about our entry requirements.

Fees and funding

  • Home/EU: £9,250
  • International: £16,000

Fees may be subject to permitted inflationary increases in future years. 

UK and EU students can take out a tuition fee loan to cover the cost of their course, and UK students can take out a maintenance loan of up to £8,700 to cover living costs.

Substantial discounts are available for International students.  

More information on fees can be found in the Money section of the website.

Future Prospects

Our graduates have been recruited by the likes of Codemasters, Criterion (Electronic Arts), Dynamo Games, Eutechnyx, Rare (Microsoft), Lionhead Studios (Microsoft), Pi Studios, Sony and Bohemia Interactive. In designing our degrees, we aim to provide you with a good theoretical and practical training which will interest potential employers and equip you with the tools to undertake further study.

The University has an excellent Careers and Employability Service, which gives one-to-one advice about possible careers. It also arranges recruiting visits by prospective employers during your final year. The University does consistently well in the graduate employment category of national surveys, and it has one of the lowest graduate unemployment rates in the UK.

There are opportunities for graduates to undertake research, leading to an MSc or PhD, or both. Current research interests in the department include dependable systems, intelligent systems, and simulation and visualisation.