- My name is Jason Hayhurst.
I'm a senior lecturer in digital media
here at the University of Hull.
So I'm talking to you today about the MA in Immersive Design
in Extended Realities.
So that's really about you learning
about how to make immersive experiences
across virtual reality, augmented reality, mixed reality.
We're looking for people,
not just people that programme games,
but people that might come from the film sector.
They might come from the arts or creative sectors
and different disciplines.
And we are really quite excited about a programme
where you'll learn about immersive design tools, processes,
and you'll be able to learn things technically,
but also learn together within groups.
So we'll give you a task to do outside of the modules.
And then you'll be able to apply those in a group setting
to help you learn and build that confidence as you go along.
And we'll do that by learning about the platforms
and tools available in this area, such as the game engines,
so Unreal Engine and Unity.
We are partners with Epic as well.
So you get additional materials that you can use
to learn that side of it,
but would also consider things like the audio side,
how we bring spatial audio,
how we even design for a 360-degree landscape.
In the second term,
you'll learn more about the individual virtual reality
and augmented reality,
so designing for both of those mediums.
And all of this culminates into the third trimester
where you take on board all the learning
that you've taken place
and then you do an individual major project
where you'll say, "Okay, I wanna take this focus,"
and you'll do an individual project.
So the outputs
of all those modules will give you a portfolio,
and that's what gives you a unique perspective
to take to industry and consider whatever's next for you,
whether that's an independent piece of work
that you want to do,
or whether you want to go into industry
in some of the creative sectors.