Computer Science for Games Development

BSc (Hons)

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What you'll study

* All modules are subject to availability

BSc (Hons) with Foundation Year

The foundation year provides a firm grounding in scientific, intellectual and investigative skills. It has been designed to preapre you for the first year of the degree. You'll study the following modules.

Core modules

  • Preparing for Learning in Higher Education
  • Fundamentals of Computing
  • Web Skills and Technologies
  • Computer Science in Context Group Project

Optional modules

  • Foundation Maths 1
  • Foundation Maths A
  • Foundation Maths 2
  • Foundation Maths B

BSc (Hons) with a Year Abroad

You will have the opportunity to apply to spend the third year studying overseas at one of our partner universities. During your year abroad, you will follow a programme of study that will be agreed between yourself and us prior to your departure. You will take all assessments set by the host university while you are abroad, for which marks will be awarded and a final transcript released. The year abroad contributes 10% towards your final degree classification.

BSc (Hons) with an Industrial Placement

You are given the opportunity to complete a year-long paid work placement, gaining valuable experience by applying the skills you have acquired in Years 1 and 2 to the workplace. You will spend at least 30 weeks working full-time on an industrial placement of your choosing, learning important skills and submitting written reports, a presentation and keeping a diary of your activities and achievements.

Fees and funding

UK/EU: £9,250

Overseas: £16,000

Foundation Year:

Home/EU students: £6,165

Overseas: £10,670

More information on fees can be found in the Money section of the website.

Where you'll study

Hull Campus

Teaching and Assessment

Typical breakdown of teaching time - based on a core of 1,200 hours per year

Teaching and learning

Teaching and learning
YearScheduledPlacementIndependent Study
FY  22%  0%  78%
Y1  20%  0%  80%
Y2  22%  0%  78%
Y3  17%  0%  83%
Year abroad  17%  0%  83%
Industrial placement  17%  0%  83%
Final  26%  0%  74%


FY  34%  20%  46%
Y1  48%  7%  45%
Y2  47%  4%  49%
Y3  26%  0%  74%
Year abroad  26%  0%  74%
Industrial placement  26%  0%  74%
Final  22%  0%  78%

About the course

We offer an inspiring combination of computer science and video game development – ideal if you are interested in becoming a games developer or software engineer. We will give you a solid grounding in computer science, set within the context of game programming – concentrating on programming, simulation, interactive real-time graphics and artificial intelligence. We have strong links with many of the UK's top game studios, including Electronics Arts, Sony and Microsoft, while our multimillion pound virtual environments lab (HIVE) provides an incredible opportunity for you to explore state-of-the-art technologies including motion capture, multi-wall display systems and various head mounted displays.

Uniquely, the department offers a number of guaranteed industrial placements in its own commercial software development unit (SEED) and supports students' own search for placements in the UK or abroad. You can boost your employability and gain invaluable hands-on skills and knowledge – as well as a welcome salary – with a year’s industrial placement. Or spend a year studying at one of our partner institutions in America, Australia, Asia or Europe, and immerse yourself in a new culture and environment while continuing your learning. A MEng course is available for students who want to take their studies to a higher level, while a foundation year is ideal for students without the academic qualifications for direct entry to the BSc course.

Our degrees are accredited by the British Computer Society (BCS), meaning you gain full exemption from the BCS’s Professional Examination as well as partial Chartered Engineer accreditation. This is the highest BCS award that undergraduate courses can achieve.


BSc (Hons)

4 years


BSc (Hons)

4 years


BSc (Hons)

4 years

Entry requirements

Foundation Year entry requirements:

  • The foundation year is designed for applicants whose qualifications and experience do not allow direct entry to the undergraduate degree.
  • We expect applicants to demonstrate an experience of a related subject and an aptitude for academic work which may be determined by an essay and/or interview alongside the application.
  • For applicants with A levels in subjects other than those key to the degree, we will usually require a minimum of 80 points from Level 3 qualifications.

International students

(language requirements)

If you require a Tier 4 student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level.

This course requires IELTS 6.0 overall, with no less than 5.5 in each skill. For other English language proficiency qualifications acceptable by this University, please click here.

If your English currently does not reach the University's required standard for this programme, you may be interested in one of our English language courses.

Visit your country page to find out more about our entry requirements.

Future prospects

Our graduates have been recruited by the likes of Codemasters, Criterion (Electronic Arts), Dynamo Games, Eutechnyx, Rare (Microsoft), Lionhead Studios (Microsoft), Pi Studios, Sony and Bohemia Interactive. In designing our degree programmes, we aim to provide you with a good theoretical and practical training which will interest potential employers and equip you with the tools to undertake further study.

The University has an excellent Careers and Employability Service, which gives individual advice to students about possible careers. It also arranges recruiting visits by prospective employers during your final year. The University does consistently well in the ‘graduate employment’ category of national surveys, and it has one of the lowest graduate unemployment rates in the UK.

There are opportunities for graduates to undertake research, leading to an MSc or PhD, or both. Current research interests in the department include dependable systems, intelligent systems, and simulation and visualisation.