Summary
Simon has been a lecturer in computer science for more than 10 years and specialises in games, graphics and physical simulation.
He has taught a wide range of topics at all levels from the foundation stage through to Masters level and
Simon is passionate about games programming and games design, and providing a high quality and engaging learning experience.
He is a great advocate of extra-curricular activities such as game jams and coding competitions that serve to enhance student's experience and employability.
Simon is the foundation year co-ordinator for the computer science subject area.
Book Chapter
Increasing Engagement Through Explicit and Implicit Gamification in Higher Education
Gordon, N., & Grey, S. (2022). Increasing Engagement Through Explicit and Implicit Gamification in Higher Education. In O. Bernardes, V. Amorim, & A. Carrizo Moreira (Eds.), Handbook of Research on the Influence and Effectiveness of Gamification in Education (662-681). Hershey, Pa.: IGI Global. https://doi.org/10.4018/978-1-6684-4287-6
Increasing engagement through explicit and implicit gamification in higher education
Grey, S., & Gordon, N. A. (2022). Increasing engagement through explicit and implicit gamification in higher education. In O. Bernardes, V. Amorim, & A. Carrizo Moreira (Eds.), Handbook of Research on the Influence and Effectiveness of Gamification in Education (662-681). Hershey, Pa.: IGI Global. https://doi.org/10.4018/978-1-6684-4287-6.ch032
Conference Proceeding
Refining the Teaching of Programming
Gordon, N., Cargill, M., Grey, S., & Brayshaw, M. (2020). Refining the Teaching of Programming. In INSPIRE XXV : e-Learning as a solution during unprecedented times in the 21st Century (97-107)
Journal Article